Your campaign, your world, all in one place. The Goblin’s Notebook brings your notes, characters, locations, quests and everything else together in one space.
Your Campaign
Your campaign opens to an overview, with your objects available and journal ready to keep track of what happens during play.
Everything is organised into objects, from NPCs and locations to quests, items, and lore.
Organise objects with hierarchies. Group buildings within cities, cities within regions, pets and aliases within NPCs, or tasks within quests. Whatever works for your campaign.
Connections
But your world isn't just a collection of notes. It's a web of people, places, events and items. Connect any objects to record relationships, explain how things fit together, see the connections, and follow the links between them.
See relationships laid out visually.
And easily jump straight from object to related objects.
Not just a collection of pages, but a structured workspace.
Objects
All the information about an object is available in its details panel, right alongside the rest of your campaign. No need to keep switching between pages or tabs to find what you're looking for. Keep descriptions, abilities, plans and other information in the object's notes.
Add objects as you need them. Start with a name and fill in the details whenever you're ready.
Notes are written with Markdown, which allows for headings, lists, tables, and images. And there are custom Markdown options for addings links to other objects, indexes, and including one object's note inside another object
Use types, statuses and flags to organise your objects.
And create the columns you need with the object types relevent for that column.
Statblocks
Add statblocks to creatures.
Also written with Markdown, to work with any game system.
Even roll digital dice right from your notes and statblocks.
Journal
Keep a record of what happens during your sessions. Log actions, conversations, decisions, and events so you can refer back to them later.
View a campaign or chapter journal to bring together the relevant entries. When you need to recap what happened, the details are already there.
Sharing
Share your campaign with your group, choosing which objects and details each person can see.
Set permissions by role, so you can share player handouts without revealing secrets.
Even when objects are shared, you can choose to keep parts of the object details, statblocks, and consumables hidden.
Give others read-only access, or let contributors add notes and journal entries to your objects. Co-owners can even help manage the campaign alongside you.
Organise and Find Your Information Quickly
Keep the information relevant to the current part of your campaign close at hand. Use chapters to filter your object lists, hiding past or future content that isn't currently relevant.
Search and filter your objects by text, flags and connections to narrow down your world and find the right information.
Pin frequently used objects for quick access, or open objects in overlay panels so you can refer to them while viewing something else.
Need to jot down an idea before it escapes? Use the scratch pad for quick notes without interrupting what you're doing.
You're Ready To Go
Your world, your notes, your connections... All together and ready for the next session. Start building your campaign and see where it takes you. Your notebook awaits!